Welcome to the definitive resource for integrating the complex universe of EVE Online with the analytical power of Microsoft Excel. EVE Online plugins for Excel revolutionize how players interact with in-game data, opening new horizons for data analysis, in-game trading, and strategic planning. On this page, we'll delve into the essence of EVE Online, explore the groundbreaking plugins that bridge EVE Online with Excel, examine common use cases that enhance gameplay, and address frequently asked questions to ensure a seamless experience. Whether you're managing interstellar markets or tracking your fleet's prowess, these plugins are designed to make EVE Online more accessible and empower players with information that's just a formula away.
EVE Online is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) that has been captivating players for over 20 years. Developed and published by CCP Games, it provides a deeply social and highly customizable gaming experience set within the expansive EVE universe. From the moment players embark on their space-faring journey, they are connected to a universe that is dense with opportunities and challenges.
The game offers a plethora of in-game professions and activities, appealing to a wide range of playstyles. Players can engage in mining, piracy, manufacturing, trading, exploration, and various forms of combat. This diversity ensures that EVE Online is not just a game, but an intense experience that can be tailored to each player's preferences, making it a unique and enduring fixture in the landscape of online gaming.
The EVE Online Excel add-in allows players to access a wide range of game data directly in Microsoft Excel. This includes both public data such as universe or blueprint information and private data like character or corporation assets and wallet records. It is compatible with Microsoft 365 on Mac and Windows, as well as Excel on the web.
Players can easily download the add-in from the Microsoft Store through Excel. After installation, a new EVE Online button appears in Excel, which when clicked, opens a side panel for adding characters. To import character information, players must log in and authorize the add-in.
The add-in features functions categorized into Public, Character, and Corporation, which are accessed through the EVEONLINE.function_name namespace. Public functions can be used without adding characters, while Character and Corporation functions provide more detailed private information and require additional permissions.
Returned data comes as an entity data type or an array of entities, with multiple attributes that can be further extracted. Attributes are easily viewed by clicking on the icon in the cell, and chained notation is available for accessing attributes of nested entities. For handling multiple entities, some functions return arrays allowing for attribute referencing across these entities.
For those seeking to familiarize themselves with the add-in's capabilities, an example workbook is provided. It is also important to note that if Excel is already running, the add-in requires a page reload to update. Players can report any bugs encountered using the F12 key in-game and selecting the Report Bug option.
You can install the add-in by going to the 'Insert' tab in Microsoft Excel, either on the desktop or web version, and clicking on the 'Get Add-ins' button. Alternatively, you can find it in the Microsoft Store when using Excel online via 'excel.new'.
The plugin allows you to access a wide range of data including assets, market orders, item prices, wallet transactions, skills, and corporation finances.
Yes, the EVE Online Excel plugin is a free add-in for Microsoft Excel.
Once installed, a new EVE Online button will appear in the Home menu. Clicking the EVE Online icon opens a side panel where you can add characters and authorize Excel to import their information. The add-in provides functions categorized into Public, Character, and Corporation to access different types of information.
Bugs with the add-in can be reported by pressing F12 in-game and using the Report Bug button.